The official Echo Weaver music bug fix requires updating your game installation to patch 1.0.0.61 or higher. Developer Moonlight Kids deployed this Day 2 hotfix specifically to address an audio defect where multiple background music tracks stacked on top of each other over extended play sessions, creating distorted and excessively loud overlapping audio.
If you are still hearing multiple songs playing simultaneously or background music bleeding into quiet zones, your game is likely running an earlier build.
How to Verify and Apply the Echo Weaver Music Bug Fix
Because the stacking audio bug persists even after you quit to the main menu, restarting your game client and downloading the latest hotfix is necessary to clear the loop.
- Completely close Echo Weaver rather than just backing out to the main menu.
- Open your Steam client and check your Downloads queue to ensure the game has finished updating.
- Launch Echo Weaver.
- Look at the upper right corner of the title screen or pause menu to check your version number.
- Confirm that the build displays version 1.0.0.61 or a later release.
Once your game reflects version 1.0.0.61, the background music system will properly unload previous loop themes instead of layering new tracks over them.
Symptoms of the Echo Weaver Music Stacking Glitch
The audio bug primarily surfaced during extended play sessions across multiple time loops. Players and developers noted several specific behaviors tied to the issue:
- Tracks continually layered on top of one another the longer a session lasted, resulting in an increasingly loud drone of competing songs.
- Returning to the title screen did not reset the audio engine; the stacked music tracks continued to play over the main menu interface.
- Designated "No Music" zones, including the starting room and specific late-game areas, failed to mute ongoing soundtracks, allowing existing tracks to keep playing through intended moments of silence.
Audio Changes Across Recent Echo Weaver Patches
Moonlight Kids issued two consecutive updates right after launch to address separate sound engine glitches. The table below details what each hotfix changed regarding the game's audio.
| Patch Version | Release Type | Audio Fixes Included |
|---|---|---|
| 1.0.0.60 | Day 1 Hotfix | Fixed Act 1 escape song repeating if completed a second time; resolved game silence caused by music failing to trigger in new areas; improved track changes when returning to early-game areas after credits. |
| 1.0.0.61 | Day 2 Hotfix | Major fix for music stacking and excessive volume over long sessions; prevented existing music from playing in designated "No Music" zones (start room and late-game locations). |
While patch 1.0.0.60 fixed the specific Act 1 escape sequence music loop, it did not resolve the broader soundtrack stacking bug. Players on build 1.0.0.60 continued to report layered tracks until patch 1.0.0.61 went live.
Frequently Asked Questions
Did Day 1 Hotfix 1.0.0.60 fix the music stacking issue?
No. Patch 1.0.0.60 resolved an issue where the Act 1 escape theme would not stop playing and fixed areas that became silent, but the general bug that stacked multiple soundtracks over multiple loops was not resolved until patch 1.0.0.61.
Where can I check what version of Echo Weaver I have installed?
You can find your current version number displayed in the upper right corner of either the main title screen or the in-game pause menu.
Why does music keep playing in the start room?
In builds prior to 1.0.0.61, designated quiet locations such as the start room and certain late-game rooms allowed active audio tracks to continue playing. Updating to 1.0.0.61 restores the intended silence in those specific areas.











